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AI Insights · Timothy · January 2022

Top 5 School Games Apps Performance in New Zealand - Q4 2021

In Q4 2021, the top 5 school games apps in New Zealand showed varied performance trends in terms of weekly downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.

Top 5 School Games Apps Performance in New Zealand - Q4 2021

In the fourth quarter of 2021, the performance of the top 5 school games applications on the unified platform in New Zealand showcased diverse trends across various metrics. Here's a closer look at how each app fared:

Adventure Academy from Age of Learning, Inc. experienced fluctuations in its weekly revenue, peaking at around $249 in mid-October and seeing a low of $108 at the start of the quarter. Weekly downloads remained relatively low and stable, with a maximum of 25 downloads in early October. Active users hovered around 20-22 during the tracked weeks.

Bully: Anniversary Edition by Rockstar Games saw a peak in weekly revenue at approximately $277 in late October, while the lowest revenue was around $95 in mid-December. Weekly downloads were modest, reaching a maximum of 8 towards the end of both October and December.

Idle High School Tycoon from Kolibri Games demonstrated a decline in weekly revenue from $240 in early October to $68 by the end of December. This app had a significant spike in downloads, with a high of 502 in the first week of October. Weekly active users peaked at 667 in mid-October and gradually decreased, ending the quarter at around 236.

University Empire Tycoon -Idle by Codigames showed a varied revenue trend, starting at $103 in late September and dipping to $11 in early December before slightly recovering to $31 by the end of the year. The app's downloads were highest at 73 in the week before Christmas, while active users steadily decreased from 349 at the start of the quarter to around 296 by the end.

My PlayHome School from Shimon Young : Play Home Software had modest revenue figures, peaking at $48 in late October. Downloads were notably low, with the highest being 14 in the same period.

These insights into the top 5 school games apps underscore the varied performance trends in New Zealand during Q4 2021. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022